Every module
175 modules in 7 categories, each with its own settings window. This list is read from the client itself, so it matches what you get.
Render
See more of the world: entity outlines, nametags, freelook, freecam, zoom and fullbright.
Block Outline
A custom outline and fill for the block you are looking at.
Camera Clip
Third-person camera that passes through walls, at the distance you set.
Chunk Borders
Outlines the chunk you are in, its sections and neighbours.
Crosshair Studio
Design your own crosshair: shape, size, gap, colour, outline, spread.
Entity ESP
Players, mobs, items and projectiles: model chams, glow, boxes and 2D brackets.
Freecam
Fly the camera around freely while your player stays put.
Freelook
Hold Left Alt to look around without turning your character.
Fullbright
See in the dark without changing your Brightness setting.
Hand View
Move and resize your hands and items, and change the swing speed.
Hit Colours
Hurt flash in your accent colour instead of red.
Hitbox Styler
Styled hitboxes with eye height, look direction and a crosshair highlight.
Item Finder
Highlights dropped items through walls, all or only the ones you list.
Item Physics
Dropped items lie flat on the ground instead of spinning.
Light Level
Marks blocks where mobs can spawn: red now, yellow at night.
Low Fire & Shield
Lowers the fire overlay and the shield in your hand so you can see.
Nametags
Card nametags with face, health bar, ping, distance, totem pops and gear.
Night Vision Lite
Brighter darkness that keeps the shading, gentler than Fullbright.
No Bob
Remove or tune view bobbing for the camera and the hand separately.
No Overlay
Removes fire, water, pumpkin and other overlays that block your view.
Particle Filter
Hide particle types (explosions, potions, smoke...) or thin them all out.
Shader Toggle
Full-screen colour looks: cinematic, sepia, noir, film grain and more.
Sky Tint
Tints the sky, fog and clouds in any colour, keeping day and night brightness.
Trajectories
Shows where bows, tridents, pearls and throwables will land.
Zoom
Hold the zoom key, C by default, to zoom in.
World
Finders, waypoints with beams, chest memory, a world map and a villager trade ledger.
Base Finder
Finds chunks where players have spent a long time, from what has grown there.
Beacon Range
Shows the area each beacon covers, its level and powers, and whether you're inside.
Bedrock Finder
Finds holes in the bedrock floor and roof, and thin spots in the Nether roof.
Bee Tracker
Honey level of every nest and hive, whether it's ready, and if a campfire keeps bees calm.
Biome Border
Draws biome borders around you and names the biome you're in.
Breadcrumbs
Leaves a fading line behind you so you can find your way back.
Chest Memory
Remembers what is in every container you open. Search an item to find it.
Container Totals
Totals of every item across the chests Chest Memory remembers near you.
Copper Clock
Shows the oxidation stage of copper blocks, and which ones are waxed.
Logout Spots
Marks where players were when they left the server.
Mob Counter
Counts nearby mobs by type, dropped items and total entities.
Mob Spawn Lens
Marks blocks where mobs can spawn and shows the hostile mob cap.
Nether Roof Map
Maps the Nether under the roof and steers you to a target while on top.
New Chunks
Marks chunks generated for the first time (red) and ones that already existed.
Night Countdown
Time until night, monsters, and sunrise, with the day number.
Ore Finder
Highlights ores and groups them into veins with size and distance.
Portal Link
At a Nether portal, shows where it leads and if it links to a portal you know.
Redstone Lens
Power levels on dust, repeater delays and directions, comparator modes, and on/off states.
Ripe Crops
Highlights only fully grown crops and counts how many are ready.
Route Recorder
Records a path as you travel and shows it again as a guide line.
Sculk Alarm
Shows shriekers and sensors near you and counts shrieks toward the Warden.
Shelf Reader
Shows what's on shelves, bookshelves, pots and lecterns without opening them.
Slime Chunk Finder
Marks slime chunks from the world seed and says if you're in one.
Spawner Check
Shows whether each spawner can spawn now (range, light, room) and where to stand.
Spawner Finder
Highlights spawners and trial spawners, labelled with their mob.
Storage Finder
Highlights chests, barrels, shulkers and other containers.
Structure Hints
Guesses nearby structures from their blocks, and finds strongholds from two eye throws.
Time & Weather
Your own time of day and weather, seen only by you.
Treasure Lens
Highlights suspicious sand and gravel and names the archaeology site.
Trial Vault Tracker
Remembers which trial vaults you've opened and marks the rest.
Village Mapper
Highlights beds, workstations (with professions) and bell ranges, with a village summary.
Villager Ledger
Remembers every villager's trades so you can search for Mending and friends.
Waypoints
Named points with beams and labels, saved per world. Adds a point where you die.
Player
Inventory sorting, container search, shulker previews, auto tool and refill.
Air Alert
Breath countdown under the crosshair when you're underwater, with a warning sound.
Anti AFK
Small movements on a timer so you aren't kicked for being away.
Auto Armor
Equips the best armour from your inventory automatically.
Auto Eat
Eats the best food in your hotbar when you get hungry, then switches back.
Auto Fish
Reels in when a fish bites and casts again.
Auto Mine
Holds attack for you on the block you're looking at.
Auto Refill
Refills a hotbar slot from your inventory when its stack runs out.
Auto Respawn
Respawns automatically and tells you where you died.
Auto Tool
Switches to the best tool in your hotbar while you mine, then back.
Container Search
A search field on chests and your inventory that dims everything that doesn't match.
Drop Filter
Automatically drops junk items like rotten flesh as you pick them up.
Durability Viewer
Exact durability numbers on tools and armour, in slots and tooltips.
Effect Timers
Large timers for your potion effects with draining bars and an ending warning.
Enchant Preview
Short enchantment tags on books in any inventory; max levels in gold.
Fall Warning
Predicts fall damage before you land, with Feather Falling and soft blocks.
Hotbar Presets
Save up to three hotbar layouts and load one with a key.
Hunger Forecast
How long your food lasts at your current activity, and when sprinting will stop.
Inventory Sort
Press R in a chest or your inventory to merge stacks and sort them.
Item Lock
Hover an item and press L: it can't be dropped or thrown by accident.
Lava Warning
Warns when lava is close, and when lava sits behind the block you're mining.
Map Preview
Shows a map's picture in its tooltip.
Reach
Reach blocks and entities further away.
Recipe Gap
Shows what you still need for a recipe, counting your inventory and remembered chests.
Shulker Preview
Hover a shulker box to see what is inside, as a grid.
Sleep Reminder
Nights since you last slept, a phantom warning, and a nightfall reminder.
Steal & Store
Take all, store all, or store matching items in chests with one click.
Tool Forecast
How many blocks and minutes your held tool has left.
Tool Saver
Stops mining when your tool is about to break.
XP Planner
Levels and points to your target, bottles needed, Mending value, and anvil costs.
Build
Build grids, symmetry mirroring, shape guides and a schematic ghost to build from.
Block Counter
Counts each block type in an area you mark with two corners.
Build Grid
A grid of block lines on the surface you look at, with chunk edges.
Fill Counter
Blocks, stacks and shulkers needed to fill an area, against what you carry.
Light Planner
Marks dark spawnable spots and the fewest torch spots to light them.
Measure Tape
Distance, block counts, area and volume between two points you mark.
Palette Picker
Switches to another hotbar block after each placement, for mixed textures.
Placement Preview
A ghost of the held block where it would be placed, with its facing.
Rotation Lock
Snaps or holds your facing while placing, so blocks all face the same way.
Schematic Ghost
Shows a .litematic or .nbt schematic as ghost blocks to build from, with materials.
Shape Guide
Ghost outlines of circles, spheres, domes and more, with blocks left to place.
Symmetry Mirror
Shows where the mirrored copy of each placed block goes.
Undo Memory
Remembers the blocks you placed and broke, so you can find and fix them.
Client
A movable HUD, themes you can share as a code, profiles, notifications and keystrokes.
Auto Reconnect
Rejoins the server after you are disconnected, after a short countdown.
Menu
Opens this menu. Its look lives in Theme.
Clock
Real time and in-game time of day in the HUD.
Compass
A heading strip at the top of the screen, with your waypoints on it.
Friends
A friends list: their nametags get a colour and combat helpers skip them.
HUD
Watermark, module list, coordinates, armor, effects, FPS. Drag them in Edit layout.
Keystrokes
Shows WASD, mouse buttons and jump lighting up, with clicks per second.
Macros
Keys that send a chat message or run commands like /home.
Minimap
A north-up map in the corner with you, players, mobs and waypoints.
Notifications
Cards when modules switch on or off, and a warning before gear breaks.
Profiles
Save your whole setup under a name and switch between setups in one click.
Server Info
Server name, players online, ping, software and TPS in the HUD.
Session Stats
Play time, kills, deaths, blocks mined and placed, and distance this session.
Speedometer
Your speed across the ground, with top speed and vertical speed.
Theme
Colours, shape, size, type and motion of the whole interface. Changes show live.
World Map
Full-screen map of everywhere you've explored; drag, zoom, add waypoints.
Movement
Sprint, sneak and walk toggles, elytra and boat assists, plus movement modules.
Air Place
Place blocks in mid-air where you look.
Auto Sprint
Sprints automatically whenever you walk forward.
Auto Walk
Walks forward for you, stopping before drops, lava or when you're hurt.
Boat Assist
Boat speed, drift angle and surface for ice roads.
Elytra Assist
Speed, height, dive angle, elytra wear and rockets while you glide.
Fast Place/Use
Removes the delay between right-clicks while held.
Fly
Creative-style flight at a speed you choose.
Jesus
Walk on water and lava; sneak to go in.
No Fall
Takes no damage from falling.
No Slow
No slowdown while eating, blocking or drawing a bow.
Safe Walk
Stops you walking off edges, like sneaking but at full speed.
Scaffold Helper
Places a block under you as you walk off an edge.
Speed
Moves you faster on the ground, in the direction you press.
Spider
Climb walls by walking into them.
Sprint Jump Helper
Times your sprint-jumps from landing and counts perfect streaks.
Step
Walk up full blocks without jumping.
Toggle Sneak
Tap sneak or sprint to keep holding it, shown in the HUD.
Combat
Totem and cooldown tracking, hit feedback, damage previews and PvP modules.
Aim Assist
Gently pulls your aim toward the nearest target near your crosshair.
Anchor Aura
Places, charges and detonates respawn anchors next to enemies.
Anti Anvil
Blocks anvils falling on your head with obsidian.
Anti Bed
Fills the space over you with string so no bed fits next to you.
Armor Break Alert
Tells you when a nearby player's armour is about to break.
Arrow Dodge
Steps you out of the way of incoming arrows.
Attribute Swap
Hits with one hotbar slot's item, then swaps back.
Auto Anvil
Drops anvils on the nearest enemy's head.
Auto City
Mines out a block of the nearest enemy's surround.
Auto Exp
Throws XP bottles at your feet to mend worn gear.
Auto Log
Disconnects you at low health, no totems, or a player nearby.
Auto Totem
Keeps a totem in your offhand, always or below a health level.
Auto Trap
Cages the nearest enemy in obsidian.
Auto Weapon
Switches to your best hotbar weapon when you attack.
Auto Web
Places cobwebs on the nearest enemy.
Bed Aura
Places and detonates beds next to enemies in the Nether and End.
Bow Aimbot
Aims your bow at the nearest target, allowing for drop and movement.
Bow Charge HUD
Draw strength and predicted arrow damage while you aim a bow.
Bow Spam
Hold right click to fire quick arrows one after another.
Burrow
Places obsidian inside your own feet block.
Combat Timer
Seconds since you last dealt or took damage; green when it is safe to log out.
Combo Counter
Counts hits in a row you land without being hit back.
Cooldown
A bar under the crosshair showing when your next hit is fully charged.
Criticals
Turns your hits into critical hits.
Crystal Aura
Places and blows up end crystals next to the nearest enemy.
Crystal Damage Preview
Damage an end crystal would do to you and your target, before you place it.
Damage Numbers
Floating numbers showing damage dealt to mobs and players around you.
Gear Peek
Look at a player to see their armour, held items and health.
Hit Markers
A crosshair flash when a hit lands; accent colour for crits.
Hitboxes
Grows other entities' click boxes so they are easier to hit.
Hole ESP
Marks blast-proof holes: green for bedrock, yellow for obsidian.
Hole Filler
Fills nearby safe holes so enemies cannot use them.
Kill Aura
Hits the best target in reach whenever your attack is charged.
Low Health
Pulsing red screen edges and a heartbeat when your health is low.
Offhand
Keeps crystals, gapples or a shield in your off hand, a totem when low.
Quiver
Shoots your helpful tipped arrows straight up so they land on you.
Reach Display
Shows the distance of your last hit and your average reach.
Self Anvil
Drops an anvil on yourself so you end up standing inside it.
Self Trap
Boxes you in with obsidian on every side and above.
Self Web
Webs your own position when an enemy gets close.
Surround
Walls your feet in obsidian so crystals cannot reach your legs.
Threat Indicators
Arrows around the crosshair pointing at mobs, players and arrows near you.
Totem Pops
Counts the totems each player pops and tells you when they run out.
Trigger Bot
Hits whatever is under your crosshair when your attack is charged.